The platform for performance capture.

Precise CG character animation anywhere, anytime.

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*for iPhone X and up

 
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Quick and intuitive facial motion capture.

Track subtle muscle movements at 60+ fps, with no set-up time.

Aquifer uses ARKit and the iPhone X's powerful infrared depth camera to capture 52 different muscle movements, including tongue and eyeballs, at more than 60 fps.  Get accurate markerless facial tracking without the complicated set-up or expensive hardware. All you need is an iPhone X.

Use Aquifer to capture a performance, play it back in-app, and export it to be applied onto a model.

Use Aquifer to capture a performance, play it back in-app, and export it to be applied onto a model.

 
 
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Aquifer is Adaptable

Place the phone in a helmet mount and pair it with a body mocap suit and get started recording in your studio in no time. Capturing data from multiple performers has never been so simple.

 

No Boundaries

Whether you’re at home or at the office, it’s easy to quickly capture multiple takes. Collaborate across the globe by sending the app to international team members.

 
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Flows with your pipeline, not against it.

We know it’s painful to introduce new tools into your fine-tuned process. That’s why Aquifer is designed to be pipeline agnostic. Export an FBX file directly from your phone or stream the facial animation directly into Unity.

 
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Powerful.

  • Animation smoothing toggle

  • Expression/blendshape exaggeration settings

  • Simple file/session naming & batching

  • Preview your capture on a model

Flexible.

  • Export your animation as an FBX directly from the app

  • Use iOS native share to sync with your Drive or Dropbox or send via email

  • Live-stream animation directly into Unity via Wi-Fi

Efficient.

  • Native iOS FBX sharing allows or effortless collaboration with your distributed team members

  • Get VO recordings and facial mocap simultaneously from remote actors

  • Start and stop takes in seconds

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it’s that simple.

 
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Use cases

 
 

CG Character animation

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Spend less time cleaning up noisy data and more time breathing life into your characters.

Aquifer is workflow agnostic. Whether you're animating on an indie CG film or a AAA game title, Aquifer is easy to use and captures footage that requires minimal cleanup.

Studio-scale Pre-Viz

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Aquifer shortens the gap between rough and final cuts.

Kick your blocking up a gear with clear animation that takes a fraction of the time create. Just type in your session info, turn on smoothing or exaggeration if desired, and tap to record.

Collaborate with your actors remotely by having them quickly capture and share the file with you.

Virtual Theater & Social streaming

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Aquifer's Unity streaming unlocks the potential for creative live video and AR/VR experiences.

Stream to Unity and simultaneously broadcast your virtual character to the web, engaging live audiences like never before.

 

What users say

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Join the beta!

Join the community of creators using Aquifer to streamline their workflows and save time.

Participants receive a free 1-year license for the release version.

Your feedback will be invaluable as it will inform us as we continue to develop the app.

 
 
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Beta Features:

  • Capture 52 facial movements at 60fps

  • Export FBX

  • Sync FBX exports to Google Drive, Dropbox, or email all directly from mobile

  • Live stream facial animation data into Unity

 

To sign up, tell us a bit about yourself.

Within a week of registering, you’ll hear back from an Aquifer team member with more information.

Ex. Maya, Unity, Unreal, Crytek, iClone, Motion Builder, etc.
Aquifer runs only on these phones.

Fall 2019: What to expect in Aquifer 1.0

 
 

The Aquifer Dashboard

Your Aquifer dashboard you will allow you to review the data captured on multiple phones all in one place, add licenses to your account, and upload your own models.

Model Upload

Upload your own models via the Aquifer dashboard, preview your animation on them, and export your captured footage on them.

In-App Audio Capture

Start and stop audio and facial capture simultaneously.

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